Wednesday, January 20, 2016

Relic Hunter Game Project Contributions

Forward movement cycle. That slither was a beast to tackle.









Celebratory beats




Some hi-res renders. I created the bump map for these.









Annnd some silhouette stuff





Pre-vis:


We were gonna do a kinda cinematic thing, and this was some previs on that end. It never came about, but hey.



I also made a series of fans meant to act as some form of blowers' mechanic in the game, but that never made it in, either.







Textured and shaded this one because #whynot











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